Shipped Titles
2012 - 2017
At Pocket Gems, prior to my focus on prototype games, I was a (more junior) part of several of our succesful live games, most notably:
Tap Pet Hotel
2012
A game about collecting pets in a hotel. This was the #4 top grossing iOS app in 2011 (which, to be fair, was before I joined the company).
![](img/pg/ship/tappethotel-600.jpg)
Campus Life
2016
A game about collecting sorority girls in a sorority house. While successful in its own right, the long-term upshot of this project was that a lot of its character model tech found its way into the even more successful Episode. Yes, that game, the one with the ads.
![](img/pg/ship/campuslife-600.png)
War Dragons
2016
A game about attacking bases with rail-shooter dragons.
![](img/pg/ship/wardragons-600.png)